12 Worlds Dragonscape

Saturday, 6/12/10
Avriln 5th, 2053

So this one took a little time to get written down, but meh. Relying on me to do it can cause that.

The party continued on from the guardian’s shrine, following the “golden star” in the sky to where it was revealed as a lingering spell above the fresh corpse of a golden great wyrm. As people approached, a ghostly apparition manifested, revealing himself as the spirit of Aroon. It turns out he wasn’t expecting this party at all (but then again, who does expect this party to show up?) but instead had sent for some other adventurers. The group managed to convince Aroonthat nobody else was coming, and that he should spill the beans.

I’m not going into a lot of details because it’s the players’ job to keep track of the details, but essentially Shearphorus has been overrun by some intruder, female with some metallic taint. The guardians are no longer behaving as they should, and Aroonhad to flee the place, but was beset by guardians and fell here, trapped in this place until the taint has been lifted from Shearphorus. He also revealed that the main entrance of the place was to fly up to the top of the 2,000ft+ spire where it’s open to the sky, but there are also some shrines throughout the bone field that were used by evil dragons to bring in sacrifices for their funeral rites. One of those shrines, the Emerald Shrine, is nearby and appears to be deserted of its proper guardians.

The group set out for the Emerald Shrine, after Gwinni cast a spell to reveal the most direct path to the center of Shearphorus. Upon approaching the hole in the hillside where the shrine is located, the group is beset by two separate forces, a group of half-dragon satyrs from the east, and a group of unknown draconic creatures from the north. The strange draconic creatures all died in spectacular fashion, four of the five dissolving into pools of acid, while the fifth literally exploded when it died. This lack of remains made any sort of further attempts at identification impossible.

Saturday, 6/5/10
Avriln 4th & 5th, 2053

Short version, I may come back to flesh in details later. We were in the dragon graveyard at dragonfall, Crystalbeard just bit the bucket. The party retreated to the edge of the graveyard to await Athearlatrix and the clerical assistance Valogue summoned, and spent a night in the building provided by the party’s house key.

By midafternoon the next day, the party was tired of waiting so Nasim teleported everyone back to Aroon’s basement in Dzorz, where Maraed snuck upstairs with Astria to check out what was going on. Meanwhile, Lumia and Athearlatrix were trying to bluff their way past the guards upstairs with little to no success. Maraed was able to overhear this, and with some dimensional doors Nasim provided, the group was united in the basement and passed through the teleportation circle back to dragonfall.

Once there, the group restarted their trek through the wasteland, encountering a strange flying construct that took a swipe at them with a line of electricity before “glitching” and starting to fly off. Astria was not content to let it go so followed with a searing charge to slam it in the air, fall 25 feet, and stick the landing just in time to have Nasim’s next bolts destroy the thing, erupting in an area burst of electricity that cleared Astria’s head by inches. Otherwise the trek across the ash dunes was uneventful.

Once out of the dunes, the party was able to see a strange structure on the horizon, circled by one of the strange flying constructs. This one ignored the party as they got close, allowing everyone to open up with ranged attacks in a surprise assault that completely annihilated the construct. This one blew up in a welter of acid, leading the group to suspect that there are different elemental varieties.

Investigating the structure itself revealed a strange spiral of bone walls, the center of which contained a blue dragon skeleton with the draconic for “guardian” carved into its bones, but its head had been caved in and completely destroyed. A careful search turned up a green dragon scale, which was identified as coming from the tail, leading to many questions about what has happened here.

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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